Rick Dangerous
The reckless adventurer controlled by the player. Rick uses a pistol, dynamite, and acrobatic movement to cross hazardous stages.
Documented for this version
Arrow Up | Jump or climb where the stage allows it. |
|---|---|
Arrow Left | Move left. |
Arrow Right | Move right. |
Ctrl | Fire the pistol or use the equipped weapon. |
Alt | Jump. |
DOS keyboard controls can vary by configuration or joystick setup.
The game uses separate movement and action inputs for platforming and combat.
How it plays
The game uses a side-view perspective and divides the adventure into linear stages set across several themed areas. The objective is to reach each stage's exit while surviving enemies, traps, pits, and moving hazards.
Rick can run, jump, fire his weapon, and place explosives. Ammunition and dynamite are limited, so players must decide whether to defeat an enemy, avoid it, or use the environment. Progress depends on learning trap positions, recognizing safe routes, and repeating sections after failures.
Plan your run
Treat every unfamiliar screen as a trap and advance cautiously rather than rushing. Many hazards are designed to punish blind jumps or immediate movement.
Conserve ammunition and dynamite for enemies or obstacles that cannot be bypassed. Memorize safe routes, use short movements near traps, and expect to replay stages until their patterns become familiar.
Meet the cast
The reckless adventurer controlled by the player. Rick uses a pistol, dynamite, and acrobatic movement to cross hazardous stages.
A recurring figure connected to Rick's adventure and the series' comic presentation.
Before you begin
Watch for pressure plates, hidden traps, and hazards triggered by entering a new area.
Use explosives deliberately because the supply is limited.
Learn each stage's safe route instead of relying on speed alone.
Rick Dangerous 2 is a side-scrolling action platformer developed by Core Design and released for DOS in 1990. It follows the eccentric adventurer Rick Dangerous as he travels through dangerous locations while trying to stop an alien threat. The game combines precise platforming with trap memorization, enemy shooting, and carefully placed explosives. Its short stages are built around surprise hazards and trial-and-error learning rather than free exploration. Rick Dangerous 2 was generally well received for its humor, animation, and challenging level design, although its instant deaths and limited resources can make progress demanding. It remains a notable British home-computer platform game and a distinctive sequel to the original Rick Dangerous.
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