Slash
A balanced driver associated with a versatile racing style.
How it plays
Races are viewed from an isometric perspective. The objective is to finish ahead of the other drivers, earn prize money, and survive hazards such as mines, jumps, water, and track edges. Weapons can damage or slow opponents, while turbo boosts improve a car's speed.
Progression is organized through increasingly difficult events and planets. Winnings can be spent on upgrades, and successful races unlock further competition. The DOS version supports solo racing and multiplayer modes documented for the game; exact input layouts can vary by configuration.
Plan your run
Learn each track's turns, jumps, shortcuts, and hazards before spending heavily on upgrades. Staying on the racing line is usually more valuable than repeatedly attacking, especially on narrow courses.
Prioritize upgrades that address the weakness of your chosen car, save turbo for long straights or recovery after a collision, and use mines where opponents have limited room to avoid them. Continue improving the vehicle rather than relying on a single weapon.
Meet the cast
A balanced driver associated with a versatile racing style.
A playable driver with distinct performance characteristics.
A playable driver known for a fast, aggressive approach.
A playable driver with a heavier, durable racing profile.
A powerful playable driver with strong attack-oriented characteristics.
A playable driver with his own handling and performance statistics.
Before you begin
Use the track layout to plan attacks instead of firing whenever a weapon becomes available.
Spend prize money on upgrades that improve consistency across several tracks.
Avoid the outside edge on jumps and narrow turns, where recovery is difficult.
Editorial context
A fast, colorful combat racer remembered for its isometric viewpoint, rock soundtrack, and satisfying upgrade loop.
Rock n' Roll Racing is an isometric vehicular-combat racing game developed by Silicon & Synapse and published by Interplay Productions for DOS. Players choose a driver and armored car, then race around hostile tracks while using weapons and performance upgrades against rival competitors. Its play style combines arcade racing with arena-style combat and a broadcast presentation featuring rock songs and commentator commentary. The game was well received for its energetic presentation, distinctive perspective, and accessible multiplayer racing, although the DOS version is a platform-specific adaptation of the console release rather than a completely separate design.
Catalog entry maintained by EmuGamers Editorial Team
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