Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a top-down chessboard perspective. Players select pieces, choose legal destinations, and alternate turns according to standard chess rules. The main objective is to checkmate the opposing king, while stalemate, resignation, and other chess results can end a game.
A player can generally compete against the computer or arrange a human-versus-human game. Progress is measured through the position on the board and the selected computer strength, not through levels, items, or a persistent campaign.
Plan your run
Develop pieces early, control the center, and castle when it is safe. Avoid moving the same piece repeatedly during the opening unless there is a concrete reason.
Against the computer, examine forcing moves first: checks, captures, and direct threats. Before committing to a move, verify that the destination is not attacked and look for the opponent's strongest reply.
Before you begin
Use the program for repeated practice with openings, tactics, and endgames.
Review the entire board after every computer move before choosing a response.
Sargon III is a computer chess program developed and published by Hayden Software for DOS. It presents a traditional chessboard and lets one player compete against the computer or use the program for games between human players. The program belongs to the early home-computer chess tradition, emphasizing legal move handling, selectable playing strength, and practical board play rather than an adventure or story campaign. As the third major Sargon release, it was regarded as a capable and influential chess program for its era. Its appeal comes from having a serious opponent and a structured way to practice chess on widely available personal computers.
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