Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses an overhead exploration view for land travel and sailing, with a strategic world map and settlement-management elements. The main objective is to explore the New World, locate valuable resources, build colonies, and return with enough wealth or prestige to satisfy the expedition’s goals.
Players select supplies, recruit personnel, navigate coastlines, make contact with native communities, trade goods, and decide where to establish outposts. Exploration gradually reveals terrain and opportunities, while settlements provide resources and support for further voyages. The experience is open-ended, and success depends on balancing discovery, diplomacy, commerce, and survival.
Plan your run
Begin with enough food and useful trade goods to support a long voyage. Chart the coastline before committing to inland exploration, and establish settlements near productive terrain rather than scattering small outposts.
Trade and diplomacy can be more reliable than immediate conquest. Keep an eye on supplies, use settlements as logistical bases, and return home periodically so that discoveries and accumulated wealth are not lost to an overextended expedition.
Before you begin
Prioritize mapping coastlines and locating productive settlement sites.
Carry trade goods that can support diplomacy and exchanges.
Avoid expanding faster than your food and supply network can support.
Seven Cities of Gold: Commemorative Edition is a historical exploration and strategy game developed by Ozark Softscape and published by Electronic Arts. It revisits the influential 1984 design in a DOS release with refreshed presentation and expanded historical context. The player commands an expedition from Europe, sails west, charts unfamiliar territory, establishes settlements, trades with Indigenous peoples, and searches for wealth and influence. Play alternates between strategic preparation and direct exploration of a procedurally generated world. Its open-ended structure rewards experimentation rather than a single winning route. Reception recognized the original game’s importance and unusual freedom, while the commemorative edition appealed mainly to players interested in its historical design and updated presentation.
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