Fun School 2: For the Under-6s
DOSEducational
How it plays
The board is shown from an overhead perspective as a three-dimensional stack of mahjong tiles. The objective is to clear the entire layout by selecting two matching, currently exposed tiles. Flower and season tiles are treated as matching groups rather than requiring identical artwork.
Play proceeds through a series of tile arrangements. Removing a pair can expose tiles underneath or open a previously blocked edge, so each move affects future choices. A puzzle ends when all tiles are removed or no legal pair remains. The DOS version is primarily a single-player solitaire experience.
Plan your run
Prioritize pairs that uncover the most tiles, especially those on upper layers and in narrow central stacks. Before removing an easy pair, check whether another copy of either tile is blocking a more important route.
Keep multiple possibilities open and avoid reducing the layout to a single forced sequence too early. When several identical pairs are available, choose the pair that creates the greatest number of newly exposed tiles rather than the pair that is quickest to remove.
Before you begin
Look for moves that free tiles on both sides of a stack.
Plan around duplicate tiles and avoid consuming a useful match without checking the board.
Use the layout’s layers to decide which pair should be removed first.
Shanghai is a tile-matching puzzle game developed and published by Activision for DOS in 1986. It presents a solitaire adaptation of mahjong in which the player removes matching pairs from a layered arrangement of tiles. A tile can be selected only when it is exposed and not blocked on both sides, making spatial planning as important as recognizing pairs. The game is played as a self-contained puzzle rather than a competitive mahjong match. Its simple rules, gradually more difficult layouts, and emphasis on careful decision-making made it approachable while still producing challenging positions. Shanghai became one of the best-known early digital mahjong solitaire games and established a long-running series of adaptations and sequels.
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