Fun School 2: For the Under-6s
DOSEducational
Documented for this version
No DOS-specific control mapping is confirmed.
The game is documented primarily for Windows and Macintosh computer platforms.
How it plays
The game uses an overhead, isometric view of a largely editable city. Players zone land, place roads and public buildings, connect utilities, set taxes, and respond to petitions, fires, crime, pollution, and other events.
Cities develop over time as residents and businesses move in. Budget reports, demand indicators, advisor messages, and city statistics guide decisions. Progress is open-ended rather than divided into fixed stages, with optional scenarios providing specific urban problems to solve.
Plan your run
Plan major roads before zoning and leave space for future expansion. Keep residential areas separated from heavy industry, while using transportation links to connect jobs and housing.
Monitor the budget every year. Fund essential services first, place power and water infrastructure efficiently, and avoid expanding facilities faster than tax income can support. Use demand and pollution data to adjust zoning instead of building blindly.
Before you begin
Pause while planning large districts so construction choices can be reviewed before time advances.
Check pollution, traffic, and service coverage regularly; visible growth does not necessarily mean a healthy city.
Editorial context
A flexible city simulator with strong systems and a distinctive sense of humor. Its open-ended design rewards careful planning more than quick expansion.
SimCity 3000 is a city-building simulation developed by Maxis and published by Electronic Arts. The player becomes a mayor, lays out residential, commercial, and industrial districts, and manages the services and finances needed to keep a growing city functioning. Its play style combines open-ended construction with policy decisions, infrastructure planning, and responses to disasters and public demands. The game is known for its detailed municipal systems, lively visual presentation, and humorous advisor characters. It was generally well received on its original computer platforms and became one of the most recognized entries in the SimCity series. A verified DOS release is not established, so platform-specific DOS information is left unconfirmed.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0