Fun School 2: For the Under-6s
DOSEducational
Documented for this version
Arrow Left | Steer left |
|---|---|
Arrow Right | Steer right |
Arrow Up | Accelerate |
Arrow Down | Brake or reduce speed |
How it plays
The game uses a third-person view behind the spacecraft. Each course is a linear suspended road containing jumps, walls, gaps, speed-altering surfaces, and other hazards. The objective is to survive the route and reach its endpoint before running out of available resources or losing control.
Players steer horizontally and manage forward speed with the keyboard. Progression is based on completing increasingly difficult tracks, with later layouts demanding quicker reactions and more careful speed control. Crashes generally return the player to a restart state, making repeated attempts and memorizing obstacle sequences central to success.
Plan your run
Keep the craft near the center of the track when approaching unfamiliar obstacles, then make small steering corrections rather than sweeping movements.
Before you begin
Use small left and right corrections to avoid oversteering.
Study each course’s obstacle sequence instead of relying only on reaction speed.
Slow down before narrow sections and line up jumps early.
SkyRoads is a futuristic action-racing game developed by Bluemoon Interactive for DOS. The player pilots a small spacecraft across elevated tracks suspended in space, avoiding barriers, gaps, hazards, and changing terrain while maintaining enough control to reach the finish. Its play style combines racing reflexes with simple puzzle-like route reading. Short courses restart quickly after a crash, encouraging experimentation and memorization rather than long-form simulation. The game became especially well known in the DOS freeware and shareware scene, where its fast movement, colorful presentation, and demanding obstacle layouts earned it a lasting cult reputation.
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