Roger Wilco
The hapless space janitor and protagonist, who is pulled into another improbable interstellar adventure.
Documented for this version
Arrow Keys | Move Roger Use the cursor keys to guide Roger through the current scene. |
|---|---|
Keyboard | Enter a parser command Type an instruction describing an action, then submit it as required by the parser. |
The game uses a keyboard text parser rather than modern point-and-click controls.
Exact command submission and function-key behavior can vary by SCI version.
How it plays
The game is played from a third-person perspective with illustrated screens and text commands. Roger explores locations, examines objects, collects items, talks to characters, and enters commands to solve puzzles. Movement and interaction take place across a sequence of connected scenes rather than through a freely explorable world.
Progress depends on using inventory items in the correct context and surviving occasional hazards. The story advances through several major areas, including the garbage freighter, the planet Ortega, and Pestulon. Some actions can lead to death, so saving frequently is important.
Plan your run
Meet the cast
The hapless space janitor and protagonist, who is pulled into another improbable interstellar adventure.
Mark Crowe and Scott Murphy, the kidnapped designers whose rescue drives the central plot.
Before you begin
Save often because several hazards can kill Roger without much warning.
Try parser commands in simple, direct language and inspect objects before experimenting.
The game rewards careful observation of its parody dialogue and environmental details.
Space Quest III: The Pirates of Pestulon is a science-fiction comedy adventure developed and published by Sierra On-Line for DOS in 1989. It follows Roger Wilco, an ordinary space janitor who becomes involved in a rescue mission after his escape pod is recovered by a garbage freighter. The game combines parser-driven exploration, environmental puzzles, slapstick writing, and frequent pop-culture parody. Its story moves between derelict spacecraft, hostile planets, and the corporate world of Pestulon. Critics and players generally remembered it as one of the strongest early Space Quest entries, especially for its improved SCI graphics, comic timing, and affectionate satire of the computer-game industry.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0