Fun School 2: For the Under-6s
DOSEducational
How it plays
Splat! uses a side-view arcade-platform format. The player guides the on-screen character through discrete hazardous areas, negotiating platforms and obstacles while attempting to survive and progress. Movement, timing, and positioning are more important than exploration or inventory management.
Progression is structured around completing successive screens or stages. Mistakes cost the player a life or attempt, and later sections generally demand more precise movement. The DOS version's exact control mapping and level count are not reliably documented here.
Plan your run
Treat each screen as a timing puzzle rather than rushing forward. Watch enemy or obstacle patterns, identify safe landing points, and move only when the route is clear.
Because reliable documentation for the DOS version is limited, avoid relying on platform-specific tricks or unverified passwords. Preserve lives by learning one section at a time and restarting cautiously after a failed attempt.
Splat! is a 1987 arcade platform game from Ocean Software for DOS. It presents a compact, action-focused challenge built around moving through hazardous screens, avoiding threats, and reaching the next area. The game favors quick reactions and careful positioning over elaborate story or role-playing systems. Its simple presentation and short-form level structure reflect the design of many home-computer arcade games of the period. The DOS release is part of the wider 1980s home-computer era, when publishers commonly adapted fast arcade concepts for personal computers. Detailed contemporary reception information is limited, so its historical importance is best understood as a modest Ocean title rather than a major franchise entry.
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