Stryx
A combat robot and the playable protagonist, sent into a dangerous futuristic environment.
How it plays
The game uses a side-view perspective. Stryx travels through interconnected futuristic areas, avoids hazards, defeats enemies, and searches for routes and useful equipment.
Progress depends on careful movement, weapon use, and learning enemy patterns. The player advances through platforming sections and combat encounters rather than selecting from a range of separate sports, puzzle, or multiplayer modes.
Plan your run
Conserve health and ammunition when possible, and study enemy timing before committing to a jump or attack. Explore platforms and side paths carefully, since useful equipment and safer routes may not be immediately visible.
Use distance against dangerous enemies and avoid rushing through unfamiliar screens. Precise positioning is usually safer than repeated attacks at close range.
Meet the cast
A combat robot and the playable protagonist, sent into a dangerous futuristic environment.
Before you begin
Learn enemy patterns before advancing through a crowded section.
Check accessible platforms and side routes for equipment or safer positions.
Stryx is a science-fiction action platformer developed by Millennium Interactive and published by Psygnosis for DOS in 1991. The player controls Stryx, a combat robot moving through a hostile futuristic environment while fighting mechanical and biological threats. Its side-scrolling design combines platform navigation, ranged attacks, exploration, and equipment-based progression. The game emphasizes atmosphere and demanding arcade-style action rather than a complex narrative. Contemporary interest centered on its cyberpunk presentation and unusual robotic protagonist, although its difficulty and sometimes awkward controls limited its wider appeal. Stryx remains a distinctive example of early-1990s European home-computer action design.
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