How it plays

How does Stunts play?

Players select a car and race against computer opponents or time records on preset and user-created tracks. Courses can include ordinary roads as well as jumps, banked turns, loops, tunnels, bridges, and obstacles.

The track editor allows players to assemble road sections and stunt pieces, set scenery and hazards, and save custom courses. Success depends on choosing a suitable car, learning braking points, maintaining speed through stunt elements, and avoiding collisions. Replays can be reviewed after a run, including dramatic crash views.

Plan your run

What is the best way to play Stunts?

Learn each track before chasing a fast time. Slow down before blind turns, jumps, and loop entrances; entering too quickly often causes a spin or a missed landing.

Use a forgiving car while learning custom tracks, then switch to a faster car once the racing line is familiar. In the editor, test every stunt at racing speed and remove transitions that produce unavoidable crashes.

Before you begin

What should you know before playing?

  1. 1

    Brake before stunt pieces rather than during them.

  2. 2

    Use practice runs to memorize jumps and hidden hazards.

  3. 3

    Replay difficult sections to identify the exact point where control is lost.

Editorial context

What do players highlight?

A memorable DOS racing game whose track editor and replay features give it lasting appeal.

The driving can feel unforgiving, but the inventive stunt layouts make successful runs satisfying.

Community discussion

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