Fun School 2: For the Under-6s
DOSEducational
How it plays
The game is presented from a first-person cockpit perspective. The player flies through combat areas, manages the helicopter's movement, and attacks targets with the available weapons while attempting to complete the current mission.
Scenarios provide the main structure, with success depending on navigation, survival, and target engagement. Progression is mission-based rather than driven by a character-development system; the emphasis is on learning the aircraft's handling and repeating sorties to improve performance.
Plan your run
Learn the helicopter's movement before entering combat; abrupt corrections can make aiming and navigation difficult.
Keep track of the mission objective and conserve attacks for important targets rather than firing without a clear purpose.
Use repeated practice runs to learn the terrain and approach targets from safer angles.
Before you begin
Treat the game as a practice-oriented simulation: mastering control is more important than rushing into combat.
Super Huey UH-IX is a helicopter flight and combat simulation developed and published by Cosmi for DOS. It places the player in command of a fictional UH-IX assault helicopter, combining cockpit flying with weapons use and mission-based objectives. The game emphasizes direct control, navigation, and combat rather than a detailed real-world simulation model. Its compact presentation and keyboard-oriented play reflect mid-1980s home-computer design, with a small selection of scenarios instead of a large campaign. Reception was mixed: some players appreciated its unusual helicopter subject and action focus, while others found the controls and presentation demanding by later simulation standards.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0