Fun School 2: For the Under-6s
DOSEducational
How it plays
Suspect is played from a first-person text perspective. The player types commands such as examining objects, moving between rooms, taking items, and speaking with people. The parser describes locations and reacts to commands, while the player builds an understanding of the estate and its occupants.
Progress depends on finding evidence, noticing inconsistencies, and questioning the right people at the right time. The investigation unfolds across connected rooms and timed events, so careful note-taking and repeated examination are important. There is no arcade action; success comes from solving the murder and making the correct accusation.
Plan your run
Read every room description carefully and examine suspicious objects more than once. Keep written notes on names, times, locations, and statements, because contradictions may only become meaningful later.
Explore methodically rather than rushing to accuse someone. Try conventional parser verbs, ask about important people and objects, and save before major decisions or accusations.
Before you begin
Map the estate and record where each person is seen.
Try examining, searching, and asking about significant clues.
Save before making an accusation or committing to a major action.
Suspect is a text-based mystery adventure developed and published by Infocom for DOS. Set during a costume party at a country estate, it places the player among a group of guests after a murder is discovered. The central challenge is to investigate the house, question people, interpret clues, and identify the killer before the case is resolved. The game uses Infocom’s parser-driven, command-line play style rather than graphics or action sequences. Its writing, atmosphere, and murder-mystery structure were generally well received, although the investigation can be demanding and the parser requires carefully phrased commands. Suspect is best suited to players who enjoy deliberate exploration, deduction, and reading.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0