Leonardo
The balanced turtle who fights with two swords.
Documented for this version
DOS control mappings may vary by release or configuration.
No reliable universal keyboard mapping is listed here.
How it plays
The game uses a side-view perspective and a sequence of scrolling stages. The main objective is to defeat waves of Foot soldiers, mutants, robots, and bosses while advancing through each area.
Players can move horizontally and vertically within the playfield, strike nearby enemies, jump over hazards, and use stage objects or weapons when available. Each turtle has a distinct weapon and slightly different reach. Progress is stage-based, with boss encounters marking major sections of the campaign.
Plan your run
Stay mobile and avoid being surrounded. Clear enemies at the edge of the screen before advancing, and use each turtle's weapon range to control spacing.
Save powerful attacks and useful weapons for crowded encounters or bosses. In multiplayer, spread out enough to cover both sides without separating so far that one player is overwhelmed.
Meet the cast
The balanced turtle who fights with two swords.
The turtle whose bo staff provides excellent reach.
The energetic turtle who uses nunchaku.
The aggressive turtle who fights with sai.
The reporter whose kidnapping drives the rescue mission.
The leader of the Foot Clan and the principal villain.
A mutant warthog serving the Foot Clan.
A mutant rhinoceros and Bebop's partner.
Before you begin
Attack enemies before they can form a surrounding group.
Use long-reach weapons to hit enemies safely.
Learn boss attack patterns instead of trading damage.
Teenage Mutant Ninja Turtles II: The Arcade Game is a side-scrolling beat 'em up developed by Konami and adapted for DOS from the popular arcade game. Players control one of the four mutant turtles as they fight through New York locations to rescue April O'Neil and stop the Foot Clan. The game emphasizes straightforward arcade action: move, attack, jump, and cooperate when using multiplayer support. Its cartoon-inspired presentation, recognizable characters, and accessible combat helped make the arcade original a notable early-1990s licensed beat 'em up. The DOS version preserves the campaign structure while presenting it on home computers.
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