Link
A young engineer who travels by train and becomes the game's playable hero.
Documented for this version
Touch screen | Move Link or select an object Drag Link with the stylus; tap targets to interact. |
|---|---|
Touch screen | Attack with the sword Swipe across Link or an enemy to perform a slash. |
Touch screen | Perform a spin attack Draw a circle around Link when the technique is available. |
Touch screen | Use items and interact Tap usable objects, characters, switches, and inventory selections. |
Touch screen | Control the train Select a route and operate train controls on the touch screen. |
The Nintendo DS touch screen and stylus are central to ordinary play.
Some abilities become available only after obtaining the relevant item or upgrade.
How it plays
The game uses a top-down perspective for towns, fields, and most dungeons. Link explores the world, solves environmental puzzles, fights enemies with stylus gestures, collects equipment, and seeks Force Gems and dungeon treasures.
The overworld is traversed by train. Players draw routes between stations, manage speed, avoid hazards, and complete travel encounters. Zelda's spirit can possess Phantoms in the Tower of Spirits, creating cooperative puzzles in which Link and Zelda must be directed together.
Progression comes from new items, dungeon victories, upgrades, rescued locations, and restored railway lines. The main adventure is single-player, with optional collection and side activities.
Plan your run
Draw train routes before departing and watch the map for hazards, passengers, and enemies. In dungeons, mark switches, treasure locations, and unanswered paths on the map.
Use Zelda's Phantom abilities deliberately: different Phantom types interact with hazards in different ways. Upgrade the train and collect Force Gems when possible, since optional railway routes provide useful items and heart containers.
Against bosses, observe the attack pattern first and use the newest dungeon item at the intended distance or timing.
Meet the cast
A young engineer who travels by train and becomes the game's playable hero.
The princess of Hyrule whose spirit assists Link after her body is stolen.
A deceptive royal adviser who conspires to resurrect the Demon King.
Cole's powerful ally, whose motives and loyalties become central to the story.
The wise Lokomo elder who guides Link and Zelda at the Tower of Spirits.
Link's mentor and a skilled engineer who helps operate and improve the train.
Before you begin
Use the map to record puzzles and unexplored rooms.
Whistle near musical targets and track signals carefully during train journeys.
Practice short sword strokes and circular gestures before difficult fights.
The Legend of Zelda: Spirit Tracks is an action-adventure game developed by Nintendo EAD and published by Nintendo for Nintendo DS. It follows Link, a young engineer, and Princess Zelda as they investigate the disappearance of the Spirit Tracks, magical railways that hold a powerful demon prisoner. The game combines top-down exploration, dungeon puzzles, touch-screen combat, and train travel across a connected overworld. Zelda can also assist Link as a controllable Phantom in selected areas. Critics generally praised its expressive presentation, inventive stylus controls, charming characters, and cooperative mechanics, while some found the repeated Tower of Spirits sections and train navigation less compelling.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0