Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents a crossword grid from a top-down, static perspective. The objective is to complete the grid by entering answers that satisfy both the across and down clues.
Players move between cells, type letters, and use crossing entries to check their deductions. No verified information is available about multiple modes, difficulty tiers, hint systems, scoring, or persistent progression, so those features are not described here.
Plan your run
Begin with clues whose answers are certain, then use the crossing letters to constrain harder entries. Keep track of word length and the distinction between across and down clues.
When an answer remains uncertain, leave it until neighboring entries provide more letters. Avoid treating an apparently plausible word as confirmed until it fits every crossing.
Before you begin
Fill the easiest clues first and use their crossing letters to open the rest of the grid.
Check every proposed answer against both its clue and its intersecting entries.
Tommy's Crosswords is a DOS word-puzzle game centered on solving crossword grids. The available documentation identifies Tommy's Toys as the developer and publisher, but does not establish a verified release year or a broader franchise connection. Players read numbered clues and enter crossing answers into a grid, using intersecting words to narrow down uncertain solutions. Its presentation is utilitarian and designed for keyboard-based play rather than animation or action. As with many small DOS puzzle releases, its historical reception is difficult to document reliably; surviving references generally treat it as a straightforward crossword utility rather than a widely reviewed commercial landmark.
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