Wario
The greedy organizer whose broken vehicle leads to the game’s unusual rotation-based premise.
Documented for this version
Rotate the Game Boy Advance | Move, aim, steer, or balance objects in rotation-based microgames. The cartridge contains the rotation sensor; keep the system level when a microgame requires a neutral position. |
|---|---|
A | Confirm selections and perform A-button actions when a microgame displays them. |
B | Perform B-button actions when a microgame displays them. |
D-pad | Navigate menus and perform directional actions in microgames that request them. |
Controls can vary by microgame; follow its on-screen instruction.
The rotation sensor is the defining control method of this Game Boy Advance version.
How it plays
Players progress through character-themed stages made of randomly selected microgames. Each challenge presents a simple objective, such as moving a cursor, avoiding an obstacle, or aligning an object, and must be completed before time runs out.
The main story gradually adds faster microgames and new visual rules. Bonus modes provide practice, score chasing, and special challenges, while the rotation sensor remains the defining mechanic. Success earns stage progress; failure normally ends the current run after limited mistakes.
Plan your run
Read the instruction before reacting; the short time limit rewards recognition more than elaborate planning.
Keep the Game Boy Advance stable and rotate it with small, deliberate movements. Learn whether a stage expects clockwise, counterclockwise, or centered positioning, and use bonus modes to practice unfamiliar microgames.
Meet the cast
The greedy organizer whose broken vehicle leads to the game’s unusual rotation-based premise.
A part-time worker and recurring WarioWare character who receives her own microgame stage.
A young Nintendo enthusiast whose stage draws on toys, games, and retro-inspired themes.
9-Volt’s large, energetic friend and gaming companion.
A disco-loving character associated with rhythm and movement-themed microgames.
An eccentric inventor who develops devices and experiments connected to the game’s story.
Dr. Crygor’s inventive granddaughter, featured in a science-themed stage.
Twin ninja sisters whose stage uses quick reflexes and action-oriented microgames.
An alien character whose stage features strange creatures and unusual situations.
Dr. Crygor’s robotic assistant, associated with a later character stage.
Documented inputs
Documented unlockCompleting the main game unlocks additional modes, challenges, and bonus content.
Before you begin
Use small rotations instead of swinging the system; the sensor responds best to controlled movement.
Practice difficult microgames in the available bonus modes when possible.
Pay attention to the changing pace, because later stages leave less time for each instruction.
WarioWare: Twisted! is an action-puzzle party game developed by Nintendo R&D1 and Intelligent Systems and published by Nintendo for the Game Boy Advance. Its central idea is a collection of hundreds of microgames that usually last only a few seconds. The cartridge’s built-in rotation sensor lets players twist the entire system to steer objects, aim, balance items, and perform other physical actions. A humorous story connects the character stages, while rapid difficulty increases test reaction speed. The game was widely praised for turning a hardware feature into an intuitive control method and for its inventive variety, though its unusual cartridge design made it less convenient to use with some accessories.
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