Bret Hart
Technical wrestler known for precise grapples and the Sharpshooter.
How it plays
Matches are viewed from a side-on perspective, with two wrestlers sharing a single arena. The main objective is to damage an opponent, gain positional advantage, and win by pinfall or another match-ending condition supported by the selected bout.
Players move around the ring, strike, grapple, throw opponents, and attempt pins. The roster gives each wrestler different strengths and signature moves. Progression is primarily match-based rather than role-playing based, with the selected mode determining the sequence of opponents and the conditions for victory.
Plan your run
Use movement to create space before committing to a grapple. Strikes are useful for interrupting an opponent, but repeated attacks can leave the wrestler vulnerable if the opponent reverses or closes distance.
Choose a wrestler whose strengths fit the matchup. Heavy wrestlers can control exchanges once they secure a hold, while faster characters benefit from short attacks and repositioning. Save finishing attempts for moments when the opponent is sufficiently weakened, then follow up quickly with a pin if the match rules allow it.
Meet the cast
Technical wrestler known for precise grapples and the Sharpshooter.
Agile wrestler associated with quick attacks and the Sweet Chin Music.
Powerful wrestler with a durable style and the Tombstone Piledriver.
Strong, hard-hitting wrestler built around powerful offense.
Unorthodox wrestler with a theatrical presentation and varied attacks.
Power wrestler known for forceful throws and sustained pressure.
Large wrestler whose style emphasizes strength and heavy strikes.
Brawler associated with powerful strikes and the Razor's Edge.
Heavyweight wrestler focused on impact attacks and raw power.
Very large wrestler who relies on weight and crushing attacks.
Power wrestler with strong grapples and heavy finishing offense.
Veteran wrestler known for methodical offense and the DDT.
Before you begin
Learn the timing of grapples and reversals before relying on signature moves.
Use the ring edges carefully; poor positioning can make escapes and follow-up attacks difficult.
WWF In Your House is a 1996 professional-wrestling fighting game developed by Sculptured Software and published by Acclaim Entertainment for DOS. It presents licensed World Wrestling Federation performers in one-on-one matches built around grappling, strikes, throws, and pin attempts. The game draws its name and presentation from the In Your House pay-per-view events, while its play style follows the arcade-oriented wrestling design common to the period. Players can select recognizable WWF wrestlers, fight in themed arenas, and use character-specific strengths during short matches. Reception was mixed: the licensed roster and energetic presentation were appealing, but critics and players often found the controls and collision behavior less refined than competing wrestling games.
Catalog entry maintained by EmuGamers Editorial Team
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