James Bond
The playable British secret agent, driving gadget-equipped vehicles to investigate and stop the central terrorist operation.
How it plays
The game is viewed from a third-person perspective behind Bond’s vehicle. Players race through city streets, country roads, and other hazardous routes while completing objectives such as reaching a destination, escaping pursuers, destroying targets, or protecting another vehicle.
Vehicles carry Bond gadgets and weapons that support both racing and combat. Progression follows a sequence of missions, with success unlocking later assignments and additional cars or equipment. The emphasis changes between speed, evasion, pursuit, and tactical gadget use rather than relying only on conventional lap racing.
Plan your run
Learn each vehicle’s handling before attempting difficult pursuit objectives. Brake early for sharp turns and use the road edges carefully, since collisions can cost more time than a short tactical slowdown.
Save offensive gadgets for mission objectives or dangerous pursuers rather than firing continuously. During escort and escape tasks, prioritize the stated objective over destroying every enemy vehicle.
Meet the cast
The playable British secret agent, driving gadget-equipped vehicles to investigate and stop the central terrorist operation.
Bond’s technical adviser, who supplies vehicles, gadgets, and mission-related equipment.
The head of MI6, who directs Bond and provides mission briefings.
Before you begin
Explore the route during early attempts so you can identify shortcuts and hazard points.
Use gadgets deliberately; some missions are easier when the target is disabled instead of destroyed.
Avoid unnecessary collisions, especially when a mission has a strict time limit.
007 Racing is a PlayStation racing and vehicular-combat game developed by Eutechnyx and published by Electronic Arts. It places James Bond behind the wheel of several gadget-equipped vehicles in an original espionage adventure rather than adapting one specific film. The game combines circuit racing, pursuit driving, objective-based missions, and weapon use, with Bond trying to stop a terrorist plot involving stolen technology. Its presentation uses Pierce Brosnan’s likeness and licensed Bond elements. Reception was mixed: reviewers generally recognized the variety of vehicles and missions, but criticized uneven handling, repetitive combat, and technical limitations. It remains a notable example of the series experimenting with a driving-focused format.
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