Bomberman
The playable hero who places bombs, clears maze stages, and competes in battle arenas.
Documented for this version
Arrow UpArrow DownArrow LeftArrow Right | Move Bomberman |
|---|---|
A | Place a bomb |
Start | Pause the game |
How it plays
The game is viewed from above on single-screen maze arenas. In the adventure, Bomberman must navigate each stage, destroy soft blocks, defeat enemies, collect power-ups, and locate the exit or fulfill the stage objective before advancing.
Players move through corridors and place bombs whose cross-shaped blasts expand across open tiles. Explosions can be used to clear paths or chain other bombs, but they also destroy Bomberman. A separate battle mode supports competitive arena play, where players try to eliminate opponents with carefully timed blasts and available power-ups.
Plan your run
Plan an escape route before placing a bomb. Early stages are safest when you clear nearby blocks first, rather than trapping yourself behind the blast radius.
Use blast extensions and chain reactions carefully. In battle mode, hide behind blocks when necessary, then close escape routes with overlapping explosions instead of placing bombs directly beside an opponent.
Prioritize movement and bomb-range upgrades, but remember that extra power can make your own explosions harder to avoid.
Meet the cast
The playable hero who places bombs, clears maze stages, and competes in battle arenas.
Before you begin
Always leave an open tile or a known escape path before placing a bomb.
Watch the full blast line, including explosions that pass through newly destroyed blocks.
In battle mode, wait for opponents to commit before sealing their routes.
Bomberman II is a maze-based action game developed and published by Hudson Soft for the Nintendo Entertainment System. It combines a single-player adventure with competitive bomber battles, using timed explosions to clear blocks, defeat enemies, and open routes through compact stages. The adventure gradually introduces stronger bombs and useful abilities, while the battle mode emphasizes positioning, timing, and trapping opponents. Its straightforward rules and short rounds made it an accessible multiplayer title. Reception generally recognized its solid maze-action design and replayable versus play, although the presentation and challenge remained modest by later series standards.
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