Final Fantasy VII
psRole-Playing
Documented for this version
D-pad | Steer the car |
|---|---|
X | Accelerate |
Square | Brake or reverse |
How it plays
The game uses a third-person chase view behind the car. Races require completing laps while managing traffic, impacts, and vehicle damage; demolition events instead reward smashing opponents and remaining operational.
Players can enter standard races, destruction-focused events, and championship progression. Success unlocks or leads to tougher events and faster opposition. Braking, positioning, and choosing when to attack are as important as acceleration, because severe damage can reduce a car’s performance or end an event.
Plan your run
Use braking before crowded corners rather than relying on full-speed impacts. On circuit races, protect the front of the car and take shorter, safer lines when opponents are bunched together.
In arena events, avoid getting trapped against the wall. Strike damaged opponents from the side or rear, then move away before several cars converge on your position. Monitor the damage display and prioritize survival when your vehicle is badly damaged.
Before you begin
Learn each track’s braking points before attempting aggressive shortcuts.
In demolition events, isolated targets are safer than the center of a large pile-up.
Use controlled contact to turn opponents instead of hitting every car head-on.
Destruction Derby 2 is a PlayStation racing and vehicular-combat game developed by Reflections Interactive and published by Psygnosis. It builds its core premise around deliberately destructive motorsport: drivers compete on conventional circuits, figure-eight tracks, and enclosed arenas where collisions are central to winning. The game emphasizes aggressive driving, vehicle control, and surviving damage rather than clean lap times alone. Its single-player events include championship-style progression and specialized demolition contests, while multiplayer supports head-to-head competition. The sequel was generally received as a substantial improvement over the original, particularly for its expanded track selection, more varied events, and stronger presentation, though its demanding handling and heavy collision focus were not appealing to every racing player.
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