Doraemon
The robotic cat from the twenty-second century and the player character.
How it plays
The game is divided into separate sections with different perspectives and objectives. Side-scrolling stages require Doraemon to move through hazards, defeat enemies, collect items, and reach the end of an area. Other sections use shooting or overhead exploration, changing how movement and attacks are handled.
Progress depends on clearing stages, surviving enemy patterns, and making effective use of available gadgets and power-ups. The three-part structure means that learning one section does not completely prepare the player for the next.
Plan your run
Learn each section as its own game. In side-scrolling areas, avoid rushing into enemy patterns and keep track of safe ground before jumping.
In shooting and overhead sections, prioritize survival over quick progress. Collect useful items when the route is safe, watch for recurring enemy formations, and preserve lives for unfamiliar later areas.
Meet the cast
The robotic cat from the twenty-second century and the player character.
Doraemon’s friend, whose troubles help drive the adventure.
Nobita’s friend and one of the familiar characters from the franchise.
Nobita’s powerful and often intimidating classmate.
Nobita’s boastful classmate and friend.
Before you begin
Treat the three sections as separate control and enemy-pattern challenges.
Explore carefully before committing to jumps or entering narrow passages.
Use power-ups promptly when they improve survivability.
Doraemon is a 1986 Nintendo Entertainment System action game developed and published by Hudson Soft. It adapts situations and characters from the Doraemon franchise into three distinct game sections rather than one continuous adventure. The player controls Doraemon through side-scrolling action, shooting stages, and exploration-oriented sequences while using weapons and futuristic gadgets. Its structure reflects several Doraemon theatrical stories and gives the game more variety than a conventional platformer. The title was released for the Japanese Famicom and became one of the better-known early Doraemon games, although its difficulty and abrupt changes between sections can be demanding for players unfamiliar with the source material.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0