Jim
A wisecracking earthworm wearing a powerful robotic suit and serving as the playable hero.
Documented for this version
D-pad | Move left or right and navigate |
|---|---|
X | Jump |
Square | Fire Jim's gun |
Circle | Use the whip |
Button assignments can vary with the PlayStation control configuration or regional documentation.
How it plays
The game uses a side-scrolling perspective, with Jim moving through a sequence of highly varied stages. Objectives include reaching the exit, defeating enemies, surviving hazards, and completing special tasks that replace standard platforming in some levels.
Jim can run, jump, shoot, use his whip, and interact with unusual equipment or vehicles. Progress is generally linear, with checkpoints and level-specific mechanics rather than a conventional inventory or experience system.
Plan your run
Learn each stage's special mechanic before rushing forward. The game frequently changes its rules, so observe enemy patterns and environmental hazards instead of relying only on shooting.
Conserve health by using the whip against nearby threats and by keeping a safe distance from projectile enemies. Explore side paths when practical, but prioritize learning the route to the next checkpoint.
Meet the cast
A wisecracking earthworm wearing a powerful robotic suit and serving as the playable hero.
Jim's nervous companion, whose transformations are used as a recurring gameplay and comedy element.
The princess Jim attempts to rescue from Psy-Crow.
Jim's recurring rival and the main antagonist pursuing the princess.
A recurring villainous figure from the Earthworm Jim universe.
Before you begin
Expect frequent changes in stage mechanics and play style.
Use the whip for close enemies and the gun for threats that are safer to attack from a distance.
Memorize hazards in vehicle and task-based sections after the first attempt.
Earthworm Jim 2 is a surreal action-platform game developed by Shiny Entertainment and published by Playmates Interactive Entertainment. It follows Jim, a super-powered earthworm in a robotic suit, as he races across bizarre worlds to rescue Princess What's-Her-Name from Psy-Crow. The game combines traditional platforming with shooting, whip attacks, vehicle sections, puzzle-like tasks, and deliberately absurd comedy. Its varied levels and cartoon presentation helped it stand out among 16-bit and 32-bit platformers. Critics generally praised its animation, humor, inventive stage design, and soundtrack, although some sections were considered less consistent than the best parts of the original game.
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