Ecco
A bottlenose dolphin and the playable protagonist, searching for his missing pod and later confronting threats to Earth.
Documented for this version
D-pad | Swim and change direction |
|---|---|
A | Use sonar |
B | Perform a head-butt attack |
C | Accelerate while swimming |
Start | Pause the game |
How it plays
Ecco swims through horizontally scrolling stages, using momentum, vertical movement, sonar, and his damaging head-butt attack. Sonar reveals information, activates certain objects, and helps locate routes or interact with the environment. Air is limited, so finding the surface, air vents, or other sources of oxygen is an essential part of exploration.
Stages mix navigation, puzzle solving, enemy encounters, and timed movement. Progress depends on learning marine environments, locating passages, protecting allies, and acquiring abilities or information that open later routes. The adventure is primarily a single-player campaign rather than a collection of separate competitive modes.
Plan your run
Treat sonar as an exploration tool rather than merely an attack-related ability. Use it frequently near walls, objects, and apparently empty sections of water, because important routes and interactions are often not obvious.
Manage air before pursuing enemies or collectibles. Learn the safest paths through each area, use momentum to cross dangerous spaces, and avoid unnecessary fights when a stage is primarily a navigation puzzle.
Meet the cast
A bottlenose dolphin and the playable protagonist, searching for his missing pod and later confronting threats to Earth.
An ancient and powerful whale who provides Ecco with guidance during his journey.
The leader of the alien Vortex, whose actions drive the central conflict of the adventure.
Documented inputs
Documented unlockInformation is not available for this title yet.
Before you begin
Search the edges of rooms and passages with sonar before assuming an area is empty.
Keep track of air sources and avoid entering a long route without a retreat path.
Ecco the Dolphin is an action-adventure platform game developed by Appaloosa Interactive and published by Sega for the Sega CD. It follows Ecco, a bottlenose dolphin separated from his pod by a mysterious waterspout. To find them, he explores reefs, caves, ruins, open seas, and alien environments while solving environmental puzzles and fighting hostile creatures. The game is played from a side-scrolling perspective, with swimming and sonar forming the core of exploration. The Sega CD version retains the demanding design of the earlier console release while adding CD-quality audio and enhanced presentation. Its atmosphere, unusual premise, and aquatic setting earned it a distinctive reputation, although its difficulty and occasionally cryptic objectives remained frequent points of criticism.
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