Felix the Cat
The playable cartoon cat who uses his magical bag to fight enemies and overcome hazards.
Documented for this version
Arrow LeftArrow Right | Move Felix left or right |
|---|---|
Arrow Up | Climb or enter where the stage allows |
A | Jump |
B | Use the current magical-bag weapon |
Start | Pause the game |
How it plays
The game uses a side-view perspective. Felix travels from left to right through platforming stages, avoids hazards, collects items, defeats enemies, and reaches the end-of-level goal.
The magical bag provides different projectile weapons and temporary abilities. Power-ups can change Felix's attack and may improve his survivability, but taking damage can reduce his current equipment. Stages culminate in boss fights, and progression comes from completing the levels in sequence.
Plan your run
Learn the timing of enemy patterns before rushing forward, especially near pits and moving platforms. Preserve stronger bag power-ups for crowded sections and bosses, and collect available items before leaving an area. When facing bosses, prioritize safe positioning and attack during clear openings rather than trading damage.
Meet the cast
The playable cartoon cat who uses his magical bag to fight enemies and overcome hazards.
Before you begin
Avoid unnecessary hits because losing a power-up can make later sections more difficult.
Use the widest or strongest projectile available against bosses and dense enemy groups.
Felix the Cat is a side-scrolling action platformer developed and published by Hudson Soft for the Nintendo Entertainment System. It adapts the classic cartoon character into a colorful adventure built around running, jumping, collecting items, and defeating enemies. Felix uses his magical bag to produce different weapons and tools, giving the game a light but varied combat system. The campaign is arranged as a sequence of compact stages with distinct environments, hazards, enemy patterns, and boss encounters. Its forgiving controls and bright presentation make it accessible, while the limited durability of some power-ups adds modest pressure. The NES version is generally remembered as a polished, approachable licensed platformer from the console's later years.
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