Documented for this version

Which controls does this version use?

Actions

Final DOOM action controls
Arrow Up
Move forward
Arrow Down
Move backward
Arrow Left
Turn left
Arrow Right
Turn right
Ctrl
Fire weapon
Space
Use doors, switches, and exits
AltArrow Left
Strafe left
AltArrow Right
Strafe right
Shift
Run
1-7
Select a weapon
Tab
Toggle automap

Control notes

  • These are the standard DOS keyboard actions; custom configuration may change them.

  • The original game uses keyboard controls, with mouse and joystick support available depending on configuration.

How it plays

How does Final DOOM play?

The game uses a first-person perspective. The objective is to survive each map, eliminate enemies, collect weapons and ammunition, find colored keys, and reach the exit. Maps contain ambushes, locked areas, switches, teleporters, secrets, and optional routes.

Final DOOM has two campaigns, each with 32 levels. TNT: Evilution generally emphasizes large, enemy-filled military and industrial spaces, while The Plutonia Experiment is more compact and trap-focused. Weapons, armor, health, and power-ups carry through individual levels only according to the classic Doom rules; progression is based on completing maps and advancing to the next level.

Plan your run

What is the best way to play Final DOOM?

Conserve rockets and cells when safer weapons can handle the encounter, especially during long maps. Learn which doors, switches, and teleporters control progression before committing to a dangerous area.

Search side rooms and suspicious wall sections for secrets, but avoid wasting health on unnecessary detours. In Plutonia, assume that teleporters, arch-viles, revenants, and close-range ambushes may be used together; keep an escape route open and prioritize enemies that can resurrect or pin you down.

Meet the cast

Who are the key characters?

1

Doom Marine

The unnamed player character, a space marine fighting the demonic invasion.

2

Cyberdemon

A heavily armed recurring boss enemy with a powerful rocket launcher.

3

Spider Mastermind

A large boss enemy equipped with a rapid-fire chaingun.

Documented inputs

What cheats and unlocks are documented?

iddqd

Toggles invulnerability.

idkfa

Grants full weapons, ammunition, armor, and keys.

idfa

Grants full weapons, ammunition, and armor, without keys.

idclip

Toggles no-clipping movement.

idclev##

Warps to a map in the current episode; replace ## with the two-digit level number.

iddt

Reveals additional automap information; repeated use changes the display.

Before you begin

What should you know before playing?

  1. 1

    Use the automap to identify unexplored branches and dead ends.

  2. 2

    Save powerful ammunition for high-threat groups and bosses.

  3. 3

    In multiplayer or cooperative play, confirm the mode and map support for the DOS version.

Editorial context

What do players highlight?

A large, difficult classic Doom package with two distinct campaigns.

The maps are memorable, but newcomers may find the difficulty and level layouts demanding.

Community discussion

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