Jason Voorhees
The masked killer who stalks Camp Crystal Lake, attacks counselors, and serves as the game's main adversary.
How it plays
The player switches between six counselors on an overhead map of Camp Crystal Lake. The main objectives are to rescue children, search cabins and caves for useful items, and defeat Jason before the camp's time limit expires.
Entering locations changes the view to side-scrolling action. Counselors fight zombies and other creatures with found weapons, while Jason can appear unpredictably and attack a counselor directly. Each counselor has different statistics, and losing all counselors or allowing too many children to die ends the game. Progress comes from finding better weapons, medicine, and keys, then confronting Jason during his appearances.
Plan your run
Search cabins methodically and keep track of routes between the lake, cabins, and caves. Rescue children early, because their number can decrease while you explore.
Use the counselor with the best available statistics for dangerous encounters, collect medicine before major searches, and avoid wasting strong weapons on ordinary enemies. When Jason appears, switch to a prepared counselor and use the surrounding area to create room for attacks.
Meet the cast
The masked killer who stalks Camp Crystal Lake, attacks counselors, and serves as the game's main adversary.
One of the six playable camp counselors.
One of the six playable camp counselors.
One of the six playable camp counselors.
One of the six playable camp counselors.
One of the six playable camp counselors.
One of the six playable camp counselors.
Before you begin
Rescue children before spending too much time exploring.
Search cabins and caves for weapons, medicine, keys, and the hidden sweater.
Keep multiple counselors alive so Jason cannot end the game with one surprise attack.
Friday the 13th is an action-adventure horror game developed by Atlus and published by LJN for the Nintendo Entertainment System. Players manage a group of teenage counselors at Camp Crystal Lake while trying to protect children and survive repeated attacks by Jason Voorhees. The game combines an overhead camp map with side-scrolling cabin and cave encounters, creating an unusual mix of exploration, combat, and time pressure. Its cryptic objectives, maze-like locations, limited resources, and sudden enemy attacks made it notably difficult. Although contemporary reception was mixed, the game remains a memorable example of an officially licensed NES horror title.
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