Thor
The Warrior, a durable fighter who relies on strong physical attacks.
Documented for this version
D-pad | Move the selected hero |
|---|---|
A | Attack The attack depends on the chosen hero. |
B | Use the hero's special ability or magic The exact effect varies by character and situation. |
Multiplayer requires compatible NES controller hardware or an approved multitap accessory.
Button assignments can vary between regional releases.
How it plays
Viewed from above, each hero explores connected maze stages, defeats waves of enemies, collects treasure, finds keys, and reaches the exit. Food restores health, while potions and other objects can change the flow of a room.
Players attack from a distance or at close range depending on the hero. Progression is based on clearing increasingly difficult floors, managing health and magic, and cooperating to survive enemy ambushes and locked routes. The NES version supports solo play and multiplayer with compatible accessories.
Plan your run
Keep moving rather than letting enemies surround the party. Use walls, corners, and narrow corridors to reduce the number of monsters that can attack at once.
Collect food and treasure deliberately, and avoid wasting health while searching for keys. Let the Wizard handle dangerous groups when possible, while the Warrior and Valkyrie hold enemies away from weaker characters.
Meet the cast
The Warrior, a durable fighter who relies on strong physical attacks.
The Valkyrie, a balanced hero with strong defense and dependable combat.
The Wizard, whose magic attacks are powerful but whose physical strength is low.
The Elf, a quick ranged attacker who uses arrows.
Before you begin
Watch the health meter before opening unexplored rooms.
Share food and useful items in multiplayer.
Search side passages for keys and valuable treasure.
Gauntlet II is a top-down action dungeon crawler developed by Atari Games and adapted for the Nintendo Entertainment System by Tengen. Players choose one of four fantasy heroes and fight through maze-like stages filled with monsters, treasure, food, keys, and exits. The game supports cooperative play, making crowd control and resource sharing central to its design. Its fast, repetitive arcade structure is softened by puzzles, branching passages, and character-specific abilities. The NES version brought the arcade sequel's four-player concept and frantic combat to home consoles, although its presentation and scale are more limited than the original arcade hardware. It remains notable as one of the NES's more ambitious multiplayer action games.
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