The Assassin
One of the playable protagonists, carrying out the mission chain.
Documented for this version
D-pad | Move the character or steer a vehicle |
|---|---|
X | Accelerate or confirm an action |
Square | Brake or reverse a vehicle |
Triangle | Enter or exit a vehicle |
Circle | Use the handbrake |
Button functions can vary slightly with the game’s control configuration.
How it plays
The game uses an overhead perspective. The player travels through a fictionalized London district on foot or in stolen vehicles, accepting assignments from criminal contacts and completing objectives such as deliveries, escapes, assassinations, and vehicle thefts.
Missions are organized across several areas and become available as the player earns money and advances through the criminal hierarchy. Police attention increases when crimes are witnessed, so route planning, vehicle changes, and avoiding unnecessary collisions are important. The PlayStation release is a single-player campaign with no documented multiplayer mode.
Plan your run
Learn the road layout before attempting difficult jobs, and avoid attracting police attention before a mission begins. A fast escape vehicle is often more useful than the nearest car.
Use alleys, side streets, and changes of vehicle to break pursuit. Save money when possible, because failed missions can cost valuable progress and repeated attempts may require rebuilding resources.
Meet the cast
One of the playable protagonists, carrying out the mission chain.
A key contact associated with the London chapter who gives out jobs.
Before you begin
Use quieter side streets to reduce police pursuit.
Keep a suitable escape vehicle near mission areas.
Study the map and learn common routes before taking timed jobs.
Grand Theft Auto: London 1969 is an action-adventure expansion developed by DMA Design and published by Rockstar Games for the original PlayStation. It reworks the first Grand Theft Auto’s overhead, open-city format into a stylized version of London during the late 1960s. Players take jobs for criminal organizations, steal and drive vehicles, evade police, and explore a large urban map while completing missions. The game retains the series’ mission-based structure and darkly comic crime fiction, but adds period vehicles, British slang, and a distinctive London setting. Reception was generally positive for its atmosphere and new content, although the underlying design remained demanding and mechanically rough by later standards.
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