Documented for this version

Which controls does this version use?

Actions

Heart of the Alien - Out of this World Part I & II action controls
Keyboard
Use the directional pad to move and aim, A and B for jump, weapon, or contextual actions, and Start or Select for inventory, chapter, and pause screens.

Verify the loaded Sega CD (Mega CD) build instructions when the public sources do not provide a complete control table.

Control notes

  • The loaded Sega CD (Mega CD) mapping takes priority over generic labels.

How it plays

How does Heart of the Alien - Out of this World Part I & II play?

Run, jump, use the weapon, solve environmental puzzles, and learn the scripted hazards of the original adventure before continuing into the new chapter. The CD release lets both stories be played as a single connected experience.

Plan your run

What is the best way to play Heart of the Alien - Out of this World Part I & II?

Observe before acting, treat every screen as a sequence to learn, and use the weapon to create safe space rather than firing randomly. Save before unfamiliar transitions because timing and puzzle states are central to the design.

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