Popo
The blue-clad male ice climber and the default player character.
Documented for this version
Arrow LeftArrow Right | Move left or right |
|---|---|
A | Jump |
B | Swing the mallet |
Start | Pause the game |
Controls are for the NES controller.
How it plays
Each mountain is viewed from the side and consists of stacked ice blocks, slippery platforms, ladders, and hazards. The player moves horizontally, jumps between levels, and swings a mallet to break ice or defeat enemies. Progress requires opening routes while avoiding falling through gaps or being pushed off the mountain.
A stage ends when the climber reaches the summit and jumps onto the condor. After the main climb, a bonus stage challenges the player to collect vegetables and reach a target score. Mountains become more difficult through tighter layouts, faster hazards, and less forgiving platform arrangements. Two players can climb together, compete for score, or interfere with one another.
Plan your run
Break only the ice needed to create a safe route, because an open gap can be as dangerous as a blocked path. Pause briefly on platforms before committing to the next jump, especially when enemies or moving hazards are nearby.
In bonus stages, prioritize vegetables and safe landings over risky shortcuts. In two-player games, communicate before breaking blocks so one climber does not strand the other.
Meet the cast
The blue-clad male ice climber and the default player character.
The pink-clad female ice climber, selectable in two-player play.
A large bird at the summit that marks the successful completion of a mountain.
Before you begin
Use the mallet to clear blocks before jumping into narrow spaces.
Watch the upper edge of the screen for hazards and enemies moving down the mountain.
Bonus stages reward route planning as much as jumping accuracy.
Ice Climber is a vertically scrolling action-platform game developed by Nintendo R&D1 and published by Nintendo. Players control Popo, or Nana in two-player games, as they climb frozen mountains, break through ice, collect vegetables, and reach the condor at the summit. Its compact stages emphasize timing, jumping, and careful positioning rather than complex exploration. The game supports solo play and cooperative or competitive two-player play, with a bonus stage after each mountain. Released for the NES in 1985, Ice Climber became a recognizable early Nintendo title and later gained additional exposure through Nintendo character crossovers, although its simple mechanics and demanding jumps can feel unforgiving.
Catalog entry maintained by EmuGamers Editorial Team
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