Mowgli
The human boy controlled by the player, traveling through the jungle toward the human village.
Documented for this version
D-pad | Move left or right and navigate |
|---|---|
A | Jump |
B | Attack |
Controls are for the NES version.
How it plays
The game uses a side-view perspective and divides Mowgli’s journey into scrolling jungle stages. Each level requires movement through platforms, hazards, enemies, and collectible items before reaching the exit.
Mowgli can run, jump, climb where permitted, and attack with his ranged weapon. Progression is based on completing stages and surviving increasingly difficult layouts rather than on a branching map or character upgrades.
Plan your run
Take time to learn enemy movement before crossing narrow platforms. Keep moving through open areas, but avoid rushing into hazards that require a deliberate jump.
Collect useful items when the route is safe, and conserve attack opportunities for enemies blocking a landing or passage. Late stages reward memorizing patterns more than attempting to react after a mistake.
Meet the cast
The human boy controlled by the player, traveling through the jungle toward the human village.
The friendly bear who appears as an ally in the story.
The black panther who guides and protects Mowgli.
The tiger and principal antagonist threatening Mowgli.
The python encountered as a dangerous jungle adversary.
Before you begin
Study enemy timing before jumping across gaps.
Use attacks to clear threats that guard landing areas.
Expect demanding late stages and repeat sections to learn their layouts.
The Jungle Book is a side-scrolling action-platformer developed by Eurocom and published by Virgin Interactive for the Nintendo Entertainment System. It is based on Disney’s animated film and follows Mowgli as he travels through the jungle to reach the human village. Players guide him across hazardous stages, collect items, avoid animals, and defeat enemies. The NES version received mixed reception: reviewers generally recognized its colorful presentation and faithful setting, while criticizing uneven difficulty, collision issues, and limited variety. It remains a notable late-era licensed platform game.
Catalog entry maintained by EmuGamers Editorial Team
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