Kung Fu Kid
The unnamed young martial artist controlled by the player. He fights supernatural enemies using close-range martial-arts attacks.
Documented for this version
D-pad | Move |
|---|---|
Button 1 | Attack |
Button 2 | Jump |
Controls are for the Sega Master System version.
How it plays
The game uses a side-view perspective. The objective is to move through sequential stages, defeat common enemies, survive hazards, and overcome stage bosses.
The protagonist can walk, jump, and attack at close range. Stages require timing around platforms, projectiles, moving hazards, and enemy formations. Progression is linear, with new areas reached by clearing the current stage; success depends mainly on memorizing patterns and conserving lives.
Plan your run
Keep moving and avoid standing directly in front of enemies. Short attacks followed by repositioning are safer than repeatedly attacking from one place.
Learn the timing of jumps and boss patterns through repeated attempts. Approach hazards carefully, and prioritize survival over attacking every enemy when the route allows you to pass.
Meet the cast
The unnamed young martial artist controlled by the player. He fights supernatural enemies using close-range martial-arts attacks.
Before you begin
Use short attack opportunities instead of rushing into enemy groups.
Study recurring enemy and hazard patterns; memorization is important.
Preserve lives for later stages and boss encounters.
Kung Fu Kid is a side-scrolling action platformer developed and published by Sega for the Sega Master System in 1987. The player controls a young martial artist who travels through dangerous stages, defeating monsters with punches and kicks while avoiding traps and environmental hazards. Its play style combines straightforward arcade combat with platforming, vertical movement, and boss encounters. The game is notable for its colorful supernatural setting and fast, compact stage design rather than for a deep story. Contemporary and retrospective reception has generally treated it as an enjoyable but challenging Master System action title and as a follow-up to My Hero.
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