Mad Dog McCree
The outlaw who leads the gang threatening the frontier town and serves as the game's principal antagonist.
Documented for this version
Left Mouse Button | Shoot or select an onscreen option The DOS version is mouse-oriented; exact behavior can vary by scene. |
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How it plays
The game uses a first-person viewpoint through filmed Western scenes. The main objective is to track down Mad Dog McCree by completing several linked encounters, protecting allies, and winning timed gunfights.
Players move through branching scenes by selecting actions and shoot onscreen enemies when they draw. Success advances the story, while missed shots or poor decisions can send the player back to an earlier scene or end the attempt. The DOS release is designed for mouse aiming and clicking rather than conventional exploration.
Plan your run
Watch each scene closely and keep the cursor near likely draw locations without firing prematurely. Enemy appearances are brief, so recognizing the cue to draw is more important than searching the screen continuously.
Conserve opportunities by taking deliberate shots and learning the order of encounters. If a branch leads to failure, replay it and choose the alternative route or response rather than repeating the same action.
Meet the cast
The outlaw who leads the gang threatening the frontier town and serves as the game's principal antagonist.
Before you begin
Use a mouse if available; precise pointing is central to the DOS version.
Learn enemy entrances and draw only when the gunfight begins.
Replay failed branches to identify the safer route.
Mad Dog McCree is an interactive-movie Western shooter developed and published by American Laser Games. The game casts the player as a hired gun protecting a frontier town from the outlaw Mad Dog McCree and his gang. Instead of traditional character animation, it uses filmed actors, branching scenes, and quick-draw gunfights presented through full-motion video. The DOS version adapts the arcade design for home computers and is primarily played with a mouse. Its short scenarios, theatrical presentation, and demanding reaction tests made it distinctive in the early 1990s, although critics and players also noted its limited depth and sometimes awkward controls. It is historically recognized as one of American Laser Games’ signature FMV arcade shooters.
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