Mario
The protagonist, who travels through history to recover the artifacts stolen by Bowser.
How it plays
The game uses a first-person, mouse-oriented interface for browsing historical locations, examining objects, and reading reference information. Mario travels through time to locate artifacts, then answers questions about the relevant historical subject or period.
Progression is organized around recovering the stolen items and returning them to the museum. Short action sequences and navigation challenges supplement the research sections, but there is no conventional platforming campaign, combat system, or character-level progression.
Plan your run
Read the historical entries before attempting questions, since the game expects information to be recalled from its reference material.
Meet the cast
The protagonist, who travels through history to recover the artifacts stolen by Bowser.
The antagonist who takes historical artifacts and hides them in different time periods.
Before you begin
Use the reference material as the main source for solving questions.
Keep track of dates and historical figures connected to each artifact.
Expect an educational adventure rather than a standard platform game.
Mario's Time Machine is an educational adventure game developed by The Software Toolworks and published by Nintendo for DOS in 1993. Bowser has stolen important historical artifacts and scattered them across different periods of world history, leaving Mario to recover them. The game combines light exploration, an encyclopedia-style information system, historical questions, and simple arcade sequences rather than traditional platforming. Its play style is deliberately instructional, presenting facts about figures, places, and events as part of the adventure. Reception was mixed: the concept and reference material were viewed as useful for younger players, while critics often found the puzzles, controls, and presentation basic compared with other Mario games.
Catalog entry maintained by EmuGamers Editorial Team
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