Manon Batiste
A French Resistance operative and the protagonist. She carries out sabotage, rescue, reconnaissance, and combat missions against the Axis powers.
How it plays
The game uses a first-person perspective. Players guide Manon through linear missions set in occupied France and other European locations, completing objectives such as infiltrating installations, rescuing resistance members, sabotaging equipment, and eliminating enemy units.
The campaign mixes firearms, explosives, stealth sections, scripted encounters, and occasional vehicle missions. Weapons are collected during missions, while health and ammunition must be managed between firefights. Progression is mission-based, with later stages introducing tougher enemies and more complex objectives.
Plan your run
Conserve ammunition for weapons suited to the situation, and search mission areas for supplies before triggering major encounters.
Use cover and corners to limit incoming fire. In stealth-oriented sections, follow the objective closely and avoid unnecessary combat, since alarms can make later encounters more difficult.
Meet the cast
A French Resistance operative and the protagonist. She carries out sabotage, rescue, reconnaissance, and combat missions against the Axis powers.
Before you begin
Search side rooms and defeated enemies for ammunition and health supplies.
Read the mission objectives carefully; some stages require stealth, timed actions, or protecting an ally.
Use explosives against groups or fortified positions instead of wasting rifle ammunition.
Medal of Honor: Underground is a World War II first-person shooter developed by DreamWorks Interactive and published by Electronic Arts for the original PlayStation. It follows Manon Batiste, a French Resistance operative introduced in the earlier game, as she fights German forces across occupied Europe. The campaign combines infantry combat, stealth-oriented objectives, vehicle sequences, and historically inspired missions. Its level design emphasizes scripted events, weapon handling, and mission-specific goals rather than open-ended exploration. Released in 2000, the game was generally well received for its atmosphere, cinematic presentation, and expanded campaign, although its PlayStation-era controls and technical limitations could feel dated. A multiplayer mode is also included on the PlayStation version.
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