Marco Rossi
A veteran Peregrine Falcon soldier and one of the series’ regular protagonists.
Documented for this version
D-pad | Move, crouch, and aim up or down |
|---|---|
A | Jump |
B | Fire the equipped weapon |
Y | Throw a grenade |
X | Change weapon |
L | Use the knife in close combat The knife is used automatically at close range in some situations. |
Controls can differ when operating certain vehicles.
The Nintendo DS touch screen is used for secondary interface information rather than replacing the core movement controls.
How it plays
Metal Slug 7 is viewed from the side. The main objective is to move through each stage, defeat enemy formations, rescue prisoners, collect weapons, and survive a boss encounter at the end of the mission.
Players can run, jump, crouch, fire in multiple directions, throw grenades, and operate captured vehicles such as the Metal Slug. The campaign contains seven missions with branching routes and hidden areas in some stages. Weapon supplies and vehicles are temporary, so progression depends on conserving firepower and learning enemy patterns rather than building a persistent character.
Plan your run
Learn the timing of enemy spawns before rushing forward. Many hazards are easier to handle from a crouched position or from the rear of a vehicle.
Save heavy weapons and vehicle ammunition for armored groups and bosses. Rescue prisoners when safe, but do not trade a life for an optional detour. Against bosses, prioritize memorizing attack cycles and use grenades when the boss exposes a vulnerable point.
Meet the cast
A veteran Peregrine Falcon soldier and one of the series’ regular protagonists.
A skilled soldier and vehicle specialist who returns as a playable character.
A Peregrine Falcon operative and one of the selectable soldiers.
A soldier who joins the playable team with her usual ranged-combat role.
A member of the Ikari Warriors with powerful close-range attacks.
An Ikari Warriors operative known for his grappling technique.
The recurring military antagonist whose forces oppose the Regular Army.
Before you begin
Use short bursts when approaching shielded or armored enemies.
Check alternate routes and suspicious scenery for prisoners and weapon pickups.
The Metal Slug is powerful but temporary; avoid unnecessary damage when a stage is nearly complete.
Metal Slug 7 is a run-and-gun action game developed and published by SNK Playmore for Nintendo DS. It continues the series’ fast, arcade-style battles against General Morden’s forces and a new mechanized threat. Players choose from six members of the Regular Army and fight through seven missions filled with infantry, armored vehicles, bosses, destructible scenery, and rescued prisoners of war. The game keeps the series’ side-scrolling perspective, brief stages, heavy weapon pickups, and comic military presentation. It was designed as a compact single-player experience rather than a major reinvention, with the Nintendo DS version adding a second-screen interface for status information. Reception generally praised its faithful action and attractive pixel art, while some critics considered the campaign short and the difficulty demanding.
Catalog entry maintained by EmuGamers Editorial Team
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