The Vampire
A playable miniature monster who uses a long-range whip-like attack.
Documented for this version
Arrow LeftArrow Right | Move left or right |
|---|---|
Arrow Up | Climb ladders or enter upward routes when available |
Arrow Down | Crouch or descend ladders when available |
A | Jump |
B | Attack |
Start | Start the game or pause during play |
How it plays
The game uses a side-view perspective. Players move through linear stages set in enlarged domestic locations, defeating enemies, collecting useful items, and reaching the stage exit. Platforms, ladders, gaps, and environmental hazards require careful movement.
The Vampire and Frankenstein’s Monster have different attack styles, while both can walk, jump, and fight. The campaign is divided into a small number of stages and ends with boss encounters. A two-player mode allows simultaneous cooperative progress when supported by the selected game mode.
Plan your run
Learn the timing of each character’s attack before advancing. Keep a little distance from enemies when using the Vampire, while Frankenstein’s Monster should avoid trading hits at close range.
Move carefully around pits, ladders, and scrolling hazards. In two-player mode, stay near the other character so neither player is left exposed or forced to advance alone.
Meet the cast
A playable miniature monster who uses a long-range whip-like attack.
A playable character who relies on a close-range physical attack.
Before you begin
Explore the edges of platforms for useful items and safer routes.
Do not rush ladders or moving platforms; enemies can punish a jump made without room to land.
Monster in My Pocket is a side-scrolling action platformer developed and published by Konami for the Nintendo Entertainment System. It adapts the miniature-monster franchise into a quest through oversized household environments, where familiar rooms become hazardous stages for tiny heroes. Players control either the Vampire or Frankenstein’s Monster and fight hostile creatures while navigating platforms, ladders, pits, and moving hazards. The game supports both solo and cooperative play, giving its compact premise a straightforward arcade-style structure. Contemporary reception was mixed: reviewers generally recognized the appealing license and accessible presentation, but criticized the short length, uneven difficulty, and limited depth compared with Konami’s stronger NES action games.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0