Documented for this version

Which controls does this version use?

Actions

Pac-Man action controls
Arrow Up
Move up

Pac-Man moves in the chosen direction when the corridor permits.

Arrow Down
Move down

Pac-Man moves in the chosen direction when the corridor permits.

Arrow Left
Move left

Pac-Man moves in the chosen direction when the corridor permits.

Arrow Right
Move right

Pac-Man moves in the chosen direction when the corridor permits.

Start
Start or pause the game

Control notes

  • The original NES controller uses the directional pad; arrow labels are used here for clarity.

  • No reliable version-specific button combinations are listed.

How it plays

How does Pac-Man play?

Pac-Man is viewed from above in a single-screen maze. The objective is to clear every ordinary pellet while staying alive; eating all pellets advances to the next maze. Fruit appears periodically as a bonus target, and each maze includes four Power Pellets.

The player steers continuously through corridors and chooses routes at intersections. Eating a Power Pellet makes the ghosts vulnerable for a short time. Ghost speed and overall pressure increase as the rounds continue, while the number of effective Power Pellet opportunities becomes more limited.

Plan your run

What is the best way to play Pac-Man?

Plan routes before entering narrow corridors, and avoid trapping yourself near a ghost. Keep an escape turn available whenever possible.

Save Power Pellets for dangerous situations or for collecting multiple ghost bonuses. Learn the maze’s turning points and use the brief vulnerability period to score safely rather than chasing a ghost into a dead end.

Meet the cast

Who are the key characters?

1

Pac-Man

The player-controlled yellow character who clears mazes by eating pellets, fruit, and vulnerable ghosts.

2

Blinky

The red ghost, commonly associated with direct pursuit of Pac-Man.

3

Pinky

The pink ghost, which attempts to intercept Pac-Man by targeting the space ahead of him.

4

Inky

The cyan ghost whose movement is influenced by both Pac-Man and Blinky.

5

Clyde

The orange ghost, whose behavior alternates between pursuit and roaming.

Before you begin

What should you know before playing?

  1. 1

    Clear nearby pellets before committing to a long detour.

  2. 2

    Use tunnels to create distance from pursuing ghosts.

  3. 3

    The bonus fruit is valuable, but survival is usually more important.

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