Aya Brea
An FBI agent and the protagonist, investigating the creature outbreak while using firearms and parasite powers.
Documented for this version
D-pad | Move Aya |
|---|---|
X | Confirm selections and perform context actions |
Circle | Cancel selections |
Square | Open the item or equipment interface when available |
Triangle | Open the status or menu interface when available |
L1 | Aim or change the aiming direction during combat |
R1 | Fire the equipped weapon during combat |
Button functions can vary between exploration, menus, and combat.
The listed controls refer to the original PlayStation version.
How it plays
Players explore desert facilities, underground areas, and other connected locations from a third-person perspective. The main objectives are to investigate the outbreak, solve environmental puzzles, collect equipment, and defeat hostile creatures and bosses.
Combat is real-time. Aya can aim and fire firearms, use healing and support items, and activate learned parasite powers. Weapon types, ammunition, armor, and tools shape the player’s approach. Progression comes from discovering equipment, gaining experience, and learning parasite abilities, while limited resources make exploration and preparation important.
Plan your run
Conserve ammunition by using the environment and avoiding unnecessary fights when possible. Keep healing items and defensive supplies available before entering unfamiliar areas.
Upgrade weapons that fit your preferred range, but retain a reliable backup firearm. Learn parasite powers that complement your equipment, and search rooms carefully for keys, ammunition, armor, and hidden resources.
Bosses are easier when you observe their attack patterns before spending valuable ammunition. Save regularly and consider maintaining separate save files before major investigations or difficult encounters.
Meet the cast
An FBI agent and the protagonist, investigating the creature outbreak while using firearms and parasite powers.
A mysterious operative who becomes involved in Aya’s investigation.
Aya’s FBI colleague and a recurring ally during the investigation.
A genetically engineered girl connected to the game’s central biological threat.
A survivor and firearms enthusiast who assists Aya in the desert.
An FBI technician who supports Aya through communications and field information.
Before you begin
Search thoroughly; important keys, ammunition, and equipment are often off the direct route.
Use parasite powers selectively because healing and support resources are limited.
Keep more than one save file before major story transitions.
Parasite Eve II is a science-fiction survival-horror action RPG developed and published by Square for the original PlayStation. It follows FBI agent Aya Brea as she investigates an outbreak of dangerous creatures in the Mojave Desert. The game combines real-time third-person shooting with exploration, item management, and selectable parasite powers. Unlike the first game’s turn-based combat, encounters here emphasize positioning, ammunition, and resource conservation. Its cinematic presentation, atmospheric locations, and hybrid design received generally favorable attention, although some players found its combat and backtracking uneven. It remains a notable late-1990s experiment in combining console role-playing systems with survival horror.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0