Ethan / Kris
The player character. Ethan is the male protagonist; Kris is the female protagonist in later releases, not the original Western Game Boy release.
Documented for this version
Arrow UpArrow DownArrow LeftArrow Right | Move the player character or navigate menus |
|---|---|
A | Confirm selections, talk to characters, inspect objects, and interact |
B | Cancel, close menus, or run when possible |
Start | Open or close the main menu |
Select | Use selected field functions, such as registering an item The exact field action depends on the registered item or context. |
Button labels follow the original Game Boy control scheme.
Battle commands are selected from on-screen menus.
How it plays
The adventure is viewed from an overhead perspective. The player explores towns, routes, caves, forests, and buildings, talks to characters, solves environmental obstacles, and catches wild Pokémon in grass or other habitats.
Progression centers on earning eight Johto Gym Badges, improving a team through experience and evolution, and defeating the Elite Four and Champion. Afterward, Kanto becomes available with additional Gyms and a final battle. Pokémon can be stored in the PC, traded, and bred at the Day-Care Center.
Plan your run
Build a balanced party with different types and keep several Pokémon near the same level instead of relying on one favorite.
Meet the cast
The player character. Ethan is the male protagonist; Kris is the female protagonist in later releases, not the original Western Game Boy release.
The Johto researcher who gives the player a first Pokémon and begins the regional investigation.
The rival, a talented but antagonistic trainer who gradually learns the value of trust and cooperation.
A criminal organization attempting to rebuild its power and reunite with its absent leader.
The Pokémon Champion and a major ally during the final stages of the Johto story.
Documented inputs
Documented unlockInformation is not available for this title yet.
Before you begin
Talk to non-player characters more than once; many provide items, trades, or clues.
Keep a Pokémon that can use essential field moves, but avoid filling the whole party with utility moves.
The Pokédex cannot be completed using Silver alone because trading with other versions is required.
Editorial context
A landmark sequel that deepens exploration and collection with Johto, Kanto, time-based events, breeding, and a large postgame. Its slow inventory management and limited move-selection interface reflect its Game Boy-era design.
Pokémon Silver Version is a turn-based role-playing adventure developed by Game Freak and published by Nintendo. The player travels through the Johto region, catches and trains Pokémon, defeats Gym Leaders, and challenges the Pokémon League. Battles use menu-selected moves, elemental types, status effects, and a party of up to six Pokémon. The game also adds real-time day and night, breeding, held items, and a large postgame journey through Kanto. Released for the Game Boy in 1999, it was widely praised for expanding the original formula while preserving its accessible exploration and collection-focused play style.
Catalog entry maintained by EmuGamers Editorial Team
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