Dutch
The player-controlled commando, based on the character played by Arnold Schwarzenegger in the film.
Documented for this version
A | Jump |
|---|---|
B | Attack |
LeftRight | Move |
The NES controller is used.
Exact weapon-specific inputs are not listed when uncertain.
How it plays
The game uses a side-view perspective. Dutch moves through horizontally scrolling jungle stages, jumping across terrain, avoiding hazards, and attacking human enemies and other threats.
The main objective is to survive each area and advance toward encounters with the Predator. The player relies on movement, jumping, ranged attacks, and limited resources while dealing with enemy fire and contact damage. Progress is stage-based, with each completed section leading to a harder part of the mission.
Plan your run
Move cautiously rather than charging into every enemy formation. Use the terrain to avoid incoming fire, keep distance when a ranged attack is available, and learn the placement of hazards through repeated attempts.
Save health and ammunition for later sections. Short jumps and deliberate movement are generally safer than long blind leaps, especially when enemies are positioned near ledges or screen edges.
Meet the cast
The player-controlled commando, based on the character played by Arnold Schwarzenegger in the film.
The alien hunter who serves as the central antagonist and final threat.
Before you begin
Study enemy placement before committing to a jump.
Avoid unnecessary contact damage and conserve attacks for crowded areas.
Expect a demanding licensed action game rather than a close retelling of the film.
Predator is a side-scrolling action game developed and published by Activision for the Nintendo Entertainment System in 1988. It adapts the 1987 science-fiction film, placing the player in control of Dutch as he fights through hostile jungle environments and confronts the alien Predator. The game combines platforming, run-and-gun shooting, exploration, and close-range combat across dangerous stages filled with armed enemies and environmental hazards. Its premise follows the film only loosely, and the NES version is chiefly remembered for its difficult controls, uneven challenge, and rough presentation. It remains a notable licensed home-console adaptation from the late 1980s.
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