R-9
The player’s main fighter, equipped with standard fire, a charge shot, and the detachable Force pod.
Documented for this version
Arrow UpArrow DownArrow LeftArrow Right | Move the R-9 fighter |
|---|---|
Button 1 | Fire the standard weapon or release a charged Wave Cannon |
Button 2 | Launch or recall the Force pod |
Start | Pause the game |
How it plays
R-Type is viewed from the side as the R-9 travels through a fixed sequence of scrolling stages. The objective is to survive enemy formations, environmental hazards, and end-of-stage bosses while reaching the final confrontation with the Bydo forces.
The fighter can move in eight directions, fire normal shots, and charge a Wave Cannon. Power-ups improve the weapon and provide the Force pod, which can attach to the front or rear of the ship, be used as a shield, or be launched independently. Losing a life removes most collected power-ups, so progression depends on memorizing routes and rebuilding equipment.
Plan your run
Learn each stage before attempting fast progress. Enemy entrances, walls, and boss attacks are usually easier to handle when the ship is kept near a safe lane instead of constantly moving. Charge the Wave Cannon during quiet moments, then release it when a durable target enters alignment.
Use the Force pod defensively as well as offensively. Attach it to cover the ship from one direction, detach it to attack enemies around corners, and recall it before entering a narrow passage. Protecting a powered-up ship is usually more valuable than taking a risky shot at a minor enemy.
Meet the cast
The player’s main fighter, equipped with standard fire, a charge shot, and the detachable Force pod.
Before you begin
Keep the Force pod attached when enemy fire makes frontal protection more important than extra coverage.
Charge the Wave Cannon while repositioning, but avoid holding it so long that a close enemy passes unchallenged.
R-Type is a side-scrolling science-fiction shoot-'em-up developed by Irem and adapted for the Sega Master System. The player pilots the R-9 fighter against the Bydo Empire, an alien force defended by mechanical installations, creatures, and heavily armed bosses. The conversion preserves the arcade game's deliberate pace, chargeable Wave Cannon, and distinctive Force pod, while presenting a shorter and technically simplified version of the original campaign. Its challenge comes from learning enemy patterns, choosing safe positioning, and using the Force creatively rather than relying only on rapid fire. The Master System release is generally regarded as an impressive home conversion, although its reduced audiovisual complexity and altered stage structure distinguish it from the arcade edition.
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