Leonard
One of the Arkansas brothers and a playable protagonist in the campaign.
Documented for this version
Arrow Keys | Move forward, move backward, and turn. |
|---|---|
Ctrl | Fire the equipped weapon. |
Space | Use or interact with the current object. |
How it plays
The game is viewed from a first-person perspective. The objective is to explore each level, find keys and switches, survive enemy attacks, and reach the exit. Levels contain weapons, ammunition, health items, secrets, environmental interactions, and occasional vehicles.
Players can carry several firearms, fight with close-range and explosive weapons, and use consumable items to restore health or alter performance. Progression is level-based rather than experience-based: completing a stage unlocks the next part of the campaign.
Plan your run
Explore side rooms and dead ends before leaving a level; ammunition, health, and secret areas are often placed away from the main route.
Save regularly before major fights. Preserve powerful explosives for clustered enemies, use cover around doorways, and avoid wasting scarce ammunition on distant targets when a safer route is available.
Meet the cast
One of the Arkansas brothers and a playable protagonist in the campaign.
Leonard’s brother and the other central protagonist, involved in the search for the stolen pigs.
Before you begin
Search walls, buildings, and unusual scenery for hidden rooms and supplies.
Keep an eye on health and consumable items; careless use can make later encounters harder.
Redneck Rampage is a 1997 comedy first-person shooter developed by Xatrix Entertainment and published by Interplay Productions for DOS. It follows Arkansas brothers Leonard and Bubba as they fight aliens, mutants, and hostile locals after their prized pigs are stolen. The game combines Build-engine gunplay with exaggerated rural satire, destructible-looking scenery, vehicles, food and alcohol items, and deliberately crude humor. Its single-player campaign is structured as a sequence of large, exploration-focused levels with hidden areas and multiple weapons. Contemporary reception generally recognized its energetic action, humor, and detailed environments, while criticizing its uneven difficulty, repetitive combat, and offensive jokes. It later became the first entry in the Redneck Rampage series.
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