Jill Valentine
A S.T.A.R.S. Alpha Team member known for lockpicking and a larger inventory.
Documented for this version
D-pad | Move the character |
|---|---|
X | Confirm, interact, or pick up an item |
Square | Run |
R1 | Aim a weapon |
L1 | Change weapon while aiming |
Start | Pause the game |
The Dual Shock version supports compatible analog movement and vibration.
Button assignments can vary with the selected in-game control type.
How it plays
Players explore the Spencer Mansion and surrounding facilities from fixed camera angles, searching rooms for keys, documents, weapons, ammunition, and healing items. Backtracking is essential because many doors, puzzles, and story events depend on items found elsewhere.
Choose Jill Valentine or Chris Redfield, each with different inventory capacity, starting equipment, and supporting events. The campaign alternates between combat, investigation, item management, and puzzle solving. Multiple endings depend on rescue events and choices made during the scenario.
Plan your run
Conserve ammunition by avoiding ordinary zombies when the route allows it, especially in narrow corridors that will be revisited.
Use the item box network to keep key items, healing supplies, and ammunition organized. Read documents carefully, map unexplored rooms, and prioritize unlocking shortcuts before committing to difficult areas.
Save ink ribbons for meaningful progress, and carry only the items needed for the current objective. Character-specific differences make Jill more forgiving for beginners, while Chris demands tighter inventory planning.
Meet the cast
A S.T.A.R.S. Alpha Team member known for lockpicking and a larger inventory.
A S.T.A.R.S. Alpha Team member with greater physical resilience but less inventory space.
A veteran S.T.A.R.S. weapons specialist who assists Jill during parts of the investigation.
A young S.T.A.R.S. medic who supports Chris in specific sections.
The leader of S.T.A.R.S. Alpha Team whose motives become central to the investigation.
Documented inputs
Documented unlockComplete the main game to unlock the Battle Game in versions that include it.
Documented unlockComplete the game to record a character ending and receive a completion ranking.
Before you begin
Check every room for interactable objects before leaving.
Do not discard key items until the game confirms they are no longer needed.
Burn or otherwise manage defeated zombie corpses when the scenario provides the means.
Resident Evil: Director's Cut - Dual Shock Ver. is Capcom's enhanced PlayStation edition of the original survival-horror adventure. Set in the isolated Spencer Mansion, it follows members of S.T.A.R.S. as they investigate a missing team and uncover a biological disaster. Exploration, puzzle solving, resource management, and deliberate combat define the experience, with optional analog and vibration support added for compatible controllers. The game retains the original fixed-camera presentation and pre-rendered environments while offering revised difficulty arrangements and additional content. Resident Evil established conventions that became central to console survival horror and was widely recognized for its atmosphere, mansion layout, cinematic presentation, and memorable use of limited ammunition and save resources.
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