Tank
A heavily armed ground vehicle suited to direct combat.
How it plays
The game uses an overhead perspective. A match usually begins with each side selecting a vehicle, then searching the battlefield for the opposing flag while defending its own base.
Players drive tanks, fly helicopters, or use other specialized vehicles, switching tactics when ammunition, fuel, or vehicle durability becomes a problem. Terrain, buildings, mines, and enemy emplacements affect movement and attack routes. Victory comes from capturing the enemy flag or eliminating the opposing force, depending on the scenario and match conditions.
Plan your run
Use the vehicle that best fits the terrain rather than choosing the strongest-looking unit. Tanks are useful for direct assaults, while aircraft can cross obstacles and attack from different angles.
Scout before committing to an attack, preserve ammunition, and keep an escape route. In two-player matches, divide responsibilities between flag defense and pressure on the enemy base.
Meet the cast
A heavily armed ground vehicle suited to direct combat.
A fast, lightly armored vehicle useful for mobility and flag running.
A durable ground vehicle with transport-oriented capabilities.
An airborne vehicle that can bypass many ground obstacles and attack from above.
Before you begin
Learn each vehicle’s movement and weapon range before attempting long attacks.
Use terrain and buildings for cover, and avoid exposing a slow vehicle in open ground.
In multiplayer, coordinate flag defense with attacks on the opposing base.
Return Fire is a vehicular combat and strategy game developed by Silent Software and published for DOS by Sierra On-Line. It places one or two players on opposing teams across large overhead battlefields, where armored vehicles, helicopters, and artillery compete to capture the enemy flag and destroy its defenses. The game combines direct arcade control with tactical vehicle selection. Each unit has different movement, weapons, and terrain capabilities, so success depends on choosing the right vehicle as well as aiming accurately. Its destructible environments, split-screen multiplayer, and classical music soundtrack gave it a distinctive identity. The DOS version brought the 3DO-era design to personal computers and was generally recognized as an unusual, entertaining multiplayer action title, although its pace and controls can take time to learn.
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