Batsu Ichimonji
A determined student of Taiyo High School and one of the game's central protagonists.
Documented for this version
D-pad | Move, crouch, and jump |
|---|---|
Square | Light punch |
Triangle | Heavy punch |
X | Light kick |
Circle | Heavy kick |
L1L2R1R2 | Use assigned partner or system functions Exact functions can vary with the in-game button configuration. |
The PlayStation version supports button configuration in the game settings.
Directional inputs are combined with attack buttons for special moves and throws.
Some team attacks require a partner and a specific in-game command.
How it plays
Fights take place in enclosed 3D arenas. The objective is to defeat the opposing team by draining its life gauge, using normal attacks, special moves, throws, blocks, and jumping attacks.
Players select one or two fighters depending on the mode. Team members can assist or participate in cooperative attacks, while arcade routes and story scenes vary according to character choices. Winning matches unlocks additional story content and supports repeated play with different school teams.
Plan your run
Learn the range and recovery of each fighter's basic attacks before relying on special moves. Use the 3D sidestep and jump to change approach angles, but avoid attacking carelessly after a blocked heavy move.
Choose a partner whose assist complements the main character. Save team attacks for moments when they can punish a missed move or close out a round, and practice the timing in training mode before attempting difficult arcade routes.
Meet the cast
A determined student of Taiyo High School and one of the game's central protagonists.
Batsu's energetic classmate, known for her optimism and fast martial-arts attacks.
A composed Taiyo High student who investigates the school incidents alongside Batsu and Hinata.
A skilled rider from Gorin High School who fights in a distinctive armored outfit.
A cheerful Gorin High student and martial artist with a kick-focused fighting style.
Documented inputs
Documented unlockClearing Arcade Mode unlocks additional endings and story content.
Documented unlockSome extra content and character-related features can be unlocked by meeting mode-specific conditions.
Before you begin
Use short attacks to test the opponent before committing to a long combo.
Explore different team pairings because assists and cooperative attacks change the match rhythm.
Check story branches by replaying arcade mode with different characters.
Rival Schools: United by Fate is a 3D arcade fighting game developed and published by Capcom. It follows students from several Japanese schools as they investigate mysterious kidnappings and battle rival teams. Matches use responsive one-on-one combat with a second character available for team attacks and assists. The game combines traditional fighting-game fundamentals with a colorful school-life setting, comic-book presentation, and story-driven arcade routes. Its energetic cast, unusual team mechanics, and strong audiovisual style earned it a lasting cult reputation, although its PlayStation release was less widely distributed than Capcom's larger Street Fighter and Marvel titles.
Catalog entry maintained by EmuGamers Editorial Team
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