RoboCop
The playable cybernetic police officer and the game’s protagonist. He uses firearms and his armored body to fight Skynet’s forces.
Documented for this version
Arrow LeftArrow Right | Move left or right |
|---|---|
Arrow Up | Aim or direct the character upward where supported The exact effect depends on the current weapon and position. |
Arrow Down | Crouch |
A | Jump |
B | Fire |
Start | Pause the game |
Controls use the NES controller.
Directional aiming is weapon- and position-dependent.
How it plays
The game uses a two-dimensional side view. RoboCop must travel through successive stages, defeat enemies, avoid hazards, and reach the end-of-level objective. Standard movement includes walking, jumping, crouching, and firing in several directions.
Weapons and ammunition support the campaign, while enemy placement and boss encounters provide most of the challenge. The NES version is primarily a single-player progression game with no documented multiplayer mode. Success depends on learning attack patterns, conserving ammunition, and using safe positions rather than rushing through every screen.
Plan your run
Move cautiously and avoid taking unnecessary contact damage. Crouching can make RoboCop a smaller target, while firing before entering a new screen helps control enemy placements.
Conserve limited ammunition when ordinary enemies can be bypassed, but use stronger weapons against bosses and dense groups. Learn the timing of hazards and prioritize survival over collecting every item.
Meet the cast
The playable cybernetic police officer and the game’s protagonist. He uses firearms and his armored body to fight Skynet’s forces.
A hostile machine soldier associated with Skynet and the opposing side of the crossover conflict.
Before you begin
Watch for enemies entering from the edges of the screen before advancing.
Use crouching and controlled movement to handle low or fast attacks.
Save powerful ammunition for bosses and crowded sections.
RoboCop Versus The Terminator is a side-scrolling action platformer developed and published by Virgin Games for the Nintendo Entertainment System in 1993. It adapts the comic-book crossover premise in which RoboCop battles Skynet’s machines and the Terminator while moving through a hostile future Detroit. The game combines running, jumping, crouching, and firearm combat across linear stages filled with robots, soldiers, hazards, and bosses. RoboCop generally advances from left to right, collects weapons and ammunition, and relies on deliberate positioning rather than fast platforming. The NES version is a separate adaptation from the 16-bit releases, with simpler presentation and different stage design. Reception was mixed: the licensed concept and shooting mechanics were recognized, but uneven difficulty, repetition, and technical limitations reduced its overall appeal.
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