Haohmaru
A wandering swordsman and one of the series’ central protagonists, known for powerful, direct sword attacks.
Documented for this version
Joystick LeftJoystick Right | Move left or right |
|---|---|
Joystick Up | Jump |
A | Perform a sword attack |
B | Perform a kick or secondary attack |
Joystick Down | Crouch or lower the character |
The Neo Geo Pocket has two face buttons, A and B.
Exact attack strength and special-move behavior can vary by character.
The supplied platform is Neo Geo Pocket; no emulator key bindings are specified.
How it plays
Matches are viewed from a side-on perspective. Two fighters face each other in a single arena, and the objective is to reduce the opponent’s life before the round timer expires. A match is normally decided through multiple rounds.
Players move, jump, guard, and attack with the Neo Geo Pocket controls. Weapon attacks have different ranges and timings, while special moves and character-specific techniques reward memorizing commands and spacing. Arcade-style progression takes the player through a sequence of opponents, with difficulty increasing across the route. The handheld version also includes versus play for matches against another player.
Plan your run
Prioritize spacing and timing over repeated attacks. Learn the reach of the character’s main weapon attacks and punish missed swings rather than attacking blindly.
Guard patiently, use jumps sparingly, and watch the opponent’s recovery after a heavy strike. Save special techniques for clear openings, since predictable attacks are easier to counter.
In longer arcade runs, choose a reliable main character and practice the matchups that give trouble. Versus play is useful for learning how human opponents vary their timing.
Meet the cast
A wandering swordsman and one of the series’ central protagonists, known for powerful, direct sword attacks.
A young Ainu warrior who fights alongside her hawk companion and uses agile, nature-themed techniques.
A ruthless swordsman and Haohmaru’s long-standing rival.
A skilled swordsman recognized for precise Iaijutsu-style attacks and a calm demeanor.
Before you begin
Use the edge of the weapon’s range to hit opponents while staying outside their strongest attacks.
Avoid mashing attacks; deliberate timing is more effective in this series.
Practice special-move commands before relying on them in arcade matches.
SAMURAI SHODOWN! 2 is a weapon-based fighting game developed and published by SNK for the Neo Geo Pocket. It adapts the company’s arcade series into a compact handheld format, with simplified controls, small character sprites, and battles built around timing and attack range. Players choose a samurai or other warrior and fight through a succession of one-on-one matches, using normal attacks, special techniques, jumps, and defensive movement. The game emphasizes deliberate strikes rather than rapid combo strings, preserving the tension of the larger Samurai Shodown games. Its roster includes familiar fighters such as Haohmaru, Nakoruru, and Ukyo Tachibana. Contemporary players generally regarded it as one of the stronger fighting games on the Neo Geo Pocket, particularly for its responsive controls and effective adaptation of the series’ weapon-focused style.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0