Documented for this version

Which controls does this version use?

Actions

The Simpsons: Bart vs. the Space Mutants action controls
Arrow LeftArrow Right
Move Bart
Arrow Up
Climb or enter when the environment allows it

Context-sensitive.

Arrow Down
Crouch or descend when the environment allows it

Context-sensitive.

A
Jump
B
Use the currently equipped item or interact

The effect depends on the stage and selected tool.

Start
Pause the game

How it plays

How does The Simpsons: Bart vs. the Space Mutants play?

The game uses a side-view perspective. Bart explores sections of Springfield and completes a different objective in each of five stages, such as removing purple objects, changing residents' clothing, or collecting items needed to disrupt the alien plan.

Bart can walk, jump, interact with objects, and use stage-specific tools. Progress depends on searching each area carefully, managing limited ammunition or spray, and learning enemy and hazard patterns. Some stages include a short bonus or challenge sequence after the main objective.

Plan your run

What is the best way to play The Simpsons: Bart vs. the Space Mutants?

Search each screen before moving on, because useful objects and required targets are often placed above, below, or behind hazards. Conserve spray and other limited tools instead of using them on harmless scenery.

Learn the position of enemies and hazards through short attempts. In later stages, prioritize the required objective over exploration, then return for remaining items only when the route is safe.

Meet the cast

Who are the key characters?

1

Bart Simpson

The playable character. Bart uses his skateboard, spray can, and other tools to interfere with the alien invasion.

2

Homer Simpson

Bart's father, who appears as a supporting character and provides assistance or stage-related information.

Before you begin

What should you know before playing?

  1. 1

    Inspect unusual scenery; many stage objectives involve changing or removing specific objects.

  2. 2

    Avoid wasting limited spray or ammunition on targets that are not required.

  3. 3

    Use safe platforms to study enemy movement before attempting a jump.

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